Of the dungeons in Terokkar, this is the only one that awards rep for the Consortium instead of Lower City. The hound Yor is a rare boss that doesn't always spawn, you have to be lucky for him to appear. If you are lucky for Yor to appear when you, you might then get a battle pet which drops.
This area of the Auchindoun to be part of the older Auchindoun dungeon but over the years, the dungeon broke up into smaller dungeons like it is today. There are a total of 4 bosses in this instance and they are listed below in order of encounter as you progress through the dungeon.
Pandemonious: use cooldowns during dark shell, tank and spank otherwise. Would be extremely difficult as frost. Tavarok: Challenging. Earthquake tickles, but crystal prison is quite deadly. Vampiric blood is no help other than to recover HP with Death Strike after the second prison. Sacrificed ghoul, used every cooldown, wouldn't have lived through another one had he not died.
Arcing smash can vary, it hit for anywhere from 2. Shaffar: Annoying. I elected to burn him down and ignore the adds since I was just doing it for the achievement.
Killed him, adds killed me afterwards. Interestingly doing this netted me more Consortium rep as the six adds that were up they don't despawn on death all gave me full rep for each when I came back to loot his corpse and killed them. Overall soloing this is doable but not terribly profitable. Shattered halls provides more gold and has much easier bosses. Other than that it was pretty easy.
Good source of netherweave if you are a tailor or in my case funding my alt's tailoring skill. Comment by What is that flickering, big portal thing? Comment by Thottbot Took definitely crowd control with! A mage is a gold to have here but a skilled hunter is good as well. Take a lot of water with! Aside of it this instance needs concentration and right handling of groups, plus quick improvisation when crap hits the fan, otherwise you will wipe often.
There are 3 bosses to kill plus one you meet in the case you manage to do escort quest. Here comes boss list: Pandemonius 1st boss, Demon - We place our tank on the right side between two sargs standing by wall, healers having standing from a side to the boss with their back at one sarg to minimize healing downtime during knock-backs. I do not seen real need to keep at range for them. Do not attack when the boss has shield up, otherwise just DPS him down. You need a main healer for tank, an off-healer for the rest of the team after AoE shadow bolts.
Get some shadow protection up. His attack includes AoE Earthquake. He traps one person into some trap. Aside of it nothing special, just DPS him down. Nexus-Prince Shaffar End boss, Humanoid - Let the tank occupy him, your main healer on the tank and the rest of group kills as quickly as possible around flying Ethereal Beacons.
AoE them, do what you want, just do it quickly as every Beacon will transform itself into full add, that can be dangerous. When boss spawns a new Beacon, kill it immediately. Other then that, DPS him down. Shadow Lord Xiraxis Quest only boss, Humanoid - You will meet him if you manage to escort Cryo-Engineer Sha'heen from the "cube quest" till end of his route. There is not simpler boss. Just tank him and DPS down. Aside of some HPs to lower he has nothing special. The right trickery of this instance are actually groups on the way that need really careful execution.
Crowd control is very big help here. Follows dangerous trash mobs in killing order sheeping moves them to end : Ethereal Darkcaster - Kill on sight and keep him out of casting. He sucks AoE mana with horrible speed and he can manage wipe in second. Ethereal Spellbinder - Simulates a warlock. They debuff people so cleanse if you can and they summons adds that are dangerous, however has few HPs.
Killed them quickly and if adds come, kill adds immediately before continuing. Ethereal Theurgist - Mob that works as mage, they sheep people and have fire blast AoE.
Take care with AoE, on the second side most sheeps they do will be broken by themselves. You will meet this at the end. Ethereal Priests - AoE damage and healing. Simply kill them before killing meleeing trash. Ethereal Sorcerer - Caster mob with arcane missiles. Kill before melee one as usual. Ethereal Stalkers - Rogues who gauge and poison. They like to go for healers, so do not let slip them.
The rest of Ethereals are nothing special, they do just some damage. You will meet some different mobs as Ethereal family as well: Nexus Terror - Pull far back into clear area because he fears and getting adds you will wipe for sure.
Keep a distance if you are a mana user. He can fear even tanks but you can tank him with Deathwish. You can kite him to death as well. He is stunnable. Mana Leeches - They look like eels.
AoE them to death. They explode, so shield your mage and give him load of healing. Why cleaning instance you will definitely complete it. You can return it in the last room just before end boss.
There is a teleporting cube on the right side. After the instance is cleared, get with whole group back to cube. For details see next quest note. Someone Else's Hard Work Pays Off - If whole group return pre-quest, see above, let one of the group take the quest, all get option to accept it as well.
The guy starts the work and you will be ganked by some grouping of Ethereals. You have learned how to handle the groups, so try to kill them, it is tough. You will meet 2 or 3 ganking groups and some Nexus Terrors as well. At the end or escort route you will face simple boss Shadow Lord Xiraxis.
Lot of luck! Comment by Thottbot I have now added a map over the instance. A better version will arrive of the 3rd boss room. Enjoy it! Whisper me in-game if you have any questions. Aerchion Zenedar EU, or mail me: cyklonen msn. This instace is somewhat of a challenge, and getting the right people who know what they are doing is the key to clearing the instance.
This would save a lot of your HP and your healer's MP. Comment by Thottbot CC and taking down one target at a time. PUGs will wipe unless people CC and focus fire. Comment by Thottbot What rep do you need to get to get the heroic key for here or is there not one? Comment by Thottbot you need lower city revered to get the heroic key here. Comment by Thottbot What is the quest that gives you access to the repair guy outside mana tombs? Comment by Thottbot if a 70 still gets consortium rep for normal mode?
Comment by Thottbot Can anyone confirm at what reputation level Mana Tombs stops giving reputation, or is it at 70 it stops giving reputation?
Comment by Thottbot Where do u get the heroic key? Comment by Thottbot The last two times i've tried the escort quest, It's imidiatly failed. Crescent Hall Tavarok. Behaves like an arms Warrior , charging the furthest member of the group, interrupting spells, and using melee attacks. Has Mortal Strike ability.
Be careful using Mind Control on a target within a group containing a Crypt Raider as they are likely to interrupt it. Behaves like a prot Warrior with Shield bash ability.
Can deliberately leave tank and Shield Bash a nearby healer or spellcaster player locking their currently used magic school for 8 seconds. When doing this, the mob usually must be manually taunted in order to return it to the tank. For most groups, a single mind controlled priest is enough to solo heal the group. Mage-like mob with Arcane Missiles.
After short time in combat summons two arcane elementals with Arcane Explosion. Shadow-Priest-like mob. Mana burn for up to 3. Shadow Word: Pain ticks up to 1k.
Vampiric Aura - melee attacks restore health on successful hit. Best way to deal with these is to mind control them before the pull and let the other mobs kill it. Behaves like a Warlock , putting Immolate DoT spells on everyone. Summons 2 Mana Wraiths with Shadowbolt volley attack. Also have a 3 second Counterspell ability with a short 5 second cooldown.
New World. More Games Diablo IV. WoW Classic. Overwatch 2. Borderlands 3. Last updated on May 26, at by Abide 1 comment. The Mana-Tombs Quests 2. Mana-Tombs Entrance Location 3. Layout of Mana-Tombs 4. Reputation From Mana-Tombs. Notable Mana-Tombs Trash 6. Overview of Mana-Tombs Bosses 7. Recommended Mana-Tombs Group Composition. The Mana-Tombs Quests. Mana Tombs Quests. Mana-Tombs Entrance Location. Layout of Mana-Tombs. Normal Difficulty. Heroic Difficulty. Notable Mana-Tombs Trash.
Ethereal Crypt Raider. Ethereal Sorcerer. Ethereal Priest. Nexus Terror. Ethereal Darkcaster. Mana Leech. Nexus Stalker. Ethereal Spellbinder. Overview of Mana-Tombs Bosses. Loot from Normal. Loot from Heroic. Nexus-Prince Shaffar. Show more. Need any help? Check out our General Discussion Forum! Sethekk Halls Quests Guide. Shadow Labyrinth Quests Guide. Shadow Labyrinth Dungeon Guide. Faith Bearer's Gauntlets. Boots of the Outlander.
Shield of the Void. Voidfire Wand. Idol of the Claw.
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